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Xbow Ground4

"The X-Bow shoots mystical bolts with terrifying power. Load it with Elixir and the X-Bow works automagically. You can set it to target ground units at long ranges, or all targets at reduced range."


Xbow Ground1 Xbow Ground2 Xbow Ground3 Xbow Ground4
Level 1 Level 2 Level 3 Level 4
Xbow Air1 Xbow Air2 Xbow Air3 Xbow Air4
Level 1 Level 2 Level 3 Level 4

  • Summary
    • The X-Bow is a rapid-firing turret that is unique in two ways. First, it must be loaded with Elixir in order to function. Second, it can be configured to target ground units only (at a 14-tile range) or both ground and air units (at an 11-tile range).

  • Defensive Strategy
    • A well-placed and loaded X-Bow will dominate attacks, but to be most effective it should not be used as a front-line defense. With the longest range of any damage-dealing defense, it is best placed behind all other defenses, typically in the center of a base.
    • Remember to refill your X-Bow with Elixir. An unloaded X-Bow is not only a waste of space, it is a good indicator that your base may be neglected, encouraging others to raid you.
    • Although the X-Bow shoots rapidly, each shot causes only a relatively small amount of damage. Support it with powerful defenses (such as Mortars) so it can quickly take out your enemies.
  • Offensive Strategy
    • The X-Bow has essentially no weaknesses unless it is set to ground-only mode, determinable by the way it is angled. If it is horizontal to the ground, it can target ground troops only. If it is tilted up, then it can attack air units as well.
    • In order to attack an X-Bow, treat it like a longer-ranged (and much stronger) Cannon or Archer Tower, but don't forget that many units can be mowed down very quickly by this defense. Distract it with high-health troops like Giants or P.E.K.K.As, and destroy it with a large group of attackers such as Archers or Barbarians.
      • Attacking players can see if the defender's X-Bow is loaded or not. Currently there is no way to tell exactly how much Elixir it has left, but a player can visually tell when it is empty. When it is loaded, you will see a small box containing what appears to be small Elixir bolts. An unloaded X-Bow will be lacking the box, and the bowstring will be missing (see image gallery below).
      • Attacking players can also see if the X-Bow is set to ground-only or both ground and air. Take advantage of ground-only X-Bows and send in air units to destroy it first.
      • An X-Bow that is empty is completely useless and will not fire. It still must be destroyed to achieve 100% destruction, and troops that preferentially attack defenses (Giants, Balloons, Hog Riders, and Golems) will still target an unloaded X-Bow if it is closer to them than an active defense.

  • Upgrade Differences
    • X-Bows undergo significant visual changes at levels 2, 3 and 4.
      • When initially constructed, the X-Bow consists of a huge crossbow-like structure mounted on a base made of light-colored wood. It has small black stones on the corners of the base.
      • At level 2, the X-Bow base gains gilded legs and rotational mount. It appears to have gold spikes on the corners.
      • At level 3, the X-Bow base becomes solid black with large black spikes on each corner.
      • At level 4, the X-Bow base becomes golden and the large spikes on each corner turn red, like they are glowing with heat.

  • Trivia
    • The X-Bow is one of only two defenses (the other being the Inferno Tower) that needs to be reloaded at the cost of resources.
    • In ground-only mode, the X-Bow has a range of 14 tiles, the longest of any damaging defensive building in the game (the Air Sweeper has a range of 15 tiles but it does no damage). When the X-Bow is in ground and air mode, however, it is tied with the Mortar with an 11-tile range (the Clan Castle, although not strictly a defense, has a trigger range of 12 tiles).
      • If measured by the area that its firepower can cover, a centered X-Bow covers approximately 616 tiles in ground-only mode and approximately 380 tiles in ground and air mode, beating the Air Sweeper's tiles and the Mortar's 330 tiles.
    • The X-Bow and Inferno Tower are the fastest-shooting turrets, firing small, very quick bursts of damage rather than large, individual projectiles.
    • The X-Bow was introduced in the Halloween 2012 update.
    • The name "X-Bow" is a play on the word "Crossbow", which the device resembles. The letter "X" resembles a cross (†), leading to this abbreviated name.
      • In the Japanese localization of the game, the X-Bow is called the "Huge Crossbow".
    • The X-Bow is the defensive building with the greatest hitpoints, though it is tied with the Inferno Tower at level 1.
    • The X-Bow is not unlocked until Town Hall level 9 due to its extremely high damage and long range.
    • There is an achievement for destroying a certain number of X-Bows called X-Bow Exterminator.
    • Supercell posted a teaser video on their Facebook page prior to the X-Bow's release in October 2012: X-Bow Teaser Video
    • When the X-Bow is firing, you can see smoke coming out of it.
    • The X-Bow will notify you when it is running low on ammunition:
  • When first built, the X-Bow is already fully loaded with Elixir. Upgrading a X-Bow will also make it become fully loaded.

Icon Descriptions

Icon InfoTapping this icon displays information about the X-Bow/Home Village, such as Level, Damage Per Second, Hitpoints, Range, Damage Type and Targets.
Icon UpgradeTapping this icon begins upgrading the X-Bow/Home Village to the next level, if you have enough resources and a free Builder (or B.O.B). When the X-Bow/Home Village is at maximum level, this icon is not shown.
Icon HoBTapping this icon instantly upgrades the X-Bow/Home Village to the next level, at the cost of one Hammer of Building if you have one. When the X-Bow/Home Village is at maximum level, or if the Town Hall requirements for the next level are not met, this icon is not shown.
Icon FinishNowTapping this icon, which is displayed only while an upgrade is in progress, instantly finishes that upgrade at the cost of the displayed number of Gems.
Icon FinishNowBoBTapping this icon, which is displayed only while an upgrade is in progress, instantly finishes that upgrade at the cost of one Book of Building. This icon is only shown if you have at least one Book of Building.
Icon FinishNowBoETapping this icon, which is displayed only while an upgrade is in progress, instantly finishes that upgrade at the cost of one Book of Everything. This icon is only shown if you have at least one Book of Everything but do not have a Book of Building.
Icon BuilderPotionTapping this icon, which is displayed only while an upgrade is in progress, boosts all your Builders for 1 hour by a factor of ten, at the cost of one Builder Potion. This icon is only shown if you have at least one Builder Potion.
Icon CancelTapping this icon, which is displayed only while an upgrade is in progress, cancels the current upgrade and refunds half of the upgrade cost.
Town Hall Level 1 2 3 4 5 6 7 8
Number Available 0 0 0 0 0 0 0 0
Town Hall Level 9 10 11 12 13 14 15 16
Number Available 2 3 3 3 3 3 3 3
Size Size
3x3
Level Damage per Second Damage per Shot Hitpoints Cost to Load Elixir Cost Gold Build Time Experience Gained Experience Town Hall Level Required Shot Color
1 50 6.4 1,500 50,000 3,000,000 7 days 777 9 Purple 
2 60 7.68 1,900 60,000 5,000,000 10 days 929 9 Gold
3 75 9.6 2,300 70,000 7,000,000 14 days 1,099 9 Dark Blue
4 80 10.24 2,700 80,000 8,000,000 14 days 1,099 10 Orange
Range Attack Speed Damage Type Unit Type Targeted Number of Rounds
14 0.128s Single Target Ground 1,500
11 0.128s Single Target Ground & Air 1,500

For additional statistics and information, see the Unit Calculators page.

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