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Temporary Troop Not Available The YEETer was available in the Clash of Clans x WWE event, and may or may not return at a later date. Currently, this temporary troop is not available. |

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Level 2-15 |
Summary[]
- The YEETer is a temporary troop introduced in April 2025, for the ClashaMania season. He is available starting from Town Hall level 4.
- When initially spawned, the YEETer throws four Tribal Tag Team members from a longer range of 7 tiles, before moving forward and attacking using his long spear within six tiles. The Tribal Tag Team comprises ground melee units that deal extra damage to Walls.
- The YEETer's throws both Tribal Tag Team members and spears do the same amount of damage.
- YEETers have no preferred target when attacking; they will simply attack the closest building. However, if they become aware of enemy Clan Castle troops, Heroes, or Skeleton Trap skeletons (either by being attacked themselves or by being near another friendly troop under attack), and can fight back against them, they will leave their previously targeted building and instead engage the enemy troops. Once all of the nearby enemy troops are defeated, the YEETers will proceed to attack the nearest structure.
- In addition to appearing as a directly trainable troop in the Friend or Foe event, the YEETer also appears as one of the Superstar troops housed in Army Camps during the event (including in villages with Town Hall level lower than 6). He appears in a red-ringed Army Camp; destroying that camp releases him to help defend against the attacking force.
Strategies[]
Offensive Strategies[]
- You can treat YEETers as Throwers, since they are generally more powerful while the Tribal Tag members distract high-damage defenses and provide cover for your army.
- The YEETer is worth 1/7th of your army, so protect him from high-damage defenses such as Monoliths and single-target Inferno Towers using Freeze, Overgrowth and/or Invisibility Spells.
- Throwers can be replaced by YEETers in a Warden Walk, as they have a similar range to the Grand Warden, with the additional benefit of reaching defenses that are from far away, and both can be healed by Healers at the same time, especially if they are paired with the Rage Spell.
- As a temporary troop, he can also be paired with Healers on his own at Town Hall level 6 and above in a Thrower Walk/Charge, due to his long range and summoned units.
Defensive Strategies[]
- To defend against YEETers, try to place high-hitpoint buildings to block the spears and the Tribal Tag Team members, and high-damaging defenses such as Scattershots and the Eagle Artillery to take them out.
- Single-targeting Inferno Towers and Monoliths can be very effective when dealing against YEETers, since they have 45 housing space each. For this reason, avoid placing them too close to each other, else they will be frozen alongside other major defenses.
Statistics[]
Statistic Modifiers
Input values into these modifiers below to modify the statistics in the tables below accordingly
Gold Pass modifiers 

ApplyReset |
Preferred Target ![]() |
Attack Type ![]() |
Housing Space ![]() |
Movement Speed ![]() |
Attack Speed ![]() |
Barracks Level Required ![]() |
Range ![]() |
---|---|---|---|---|---|---|
Any | Single Target (Ground & Air) | 45 | 32 | 2s | 1 | 6 tiles (7 tiles while throwing Tribal Tag Team) |
Level![]() |
Damage per Second![]() |
Damage per Attack![]() |
Hitpoints![]() |
Town Hall Level Required![]() |
---|---|---|---|---|
2 | 72 | 144 | 1,300 | 4 |
3 | 80 | 160 | 1,450 | 5 |
4 | 88 | 176 | 1,600 | 6 |
5 | 95 | 190 | 1,850 | 7 |
6 | 104 | 208 | 2,100 | 8 |
7 | 115 | 230 | 2,400 | 9 |
8 | 130 | 260 | 2,700 | 10 |
9 | 145 | 290 | 3,000 | 11 |
10 | 160 | 320 | 3,300 | 12 |
11 | 175 | 350 | 3,700 | 13 |
12 | 190 | 380 | 4,100 | 14 |
13 | 210 | 420 | 4,500 | 15 |
14 | 230 | 460 | 5,000 | 16 |
15 | 255 | 510 | 5,500 | 17 |
History[]
Patch | Type | Description |
---|---|---|
April 1, 2025 | Update | Added the YEETer, with 14 distinct levels, but was later removed temporarily due to it kicking players out of the game. |
April 3, 2025 | Maintenance Break | Re-added the YEETer, which fixed the aforementioned bug above. |
Sounds[]
Generic[]
Sound Effect | Captions | Description |
---|---|---|
Tag Team member lands | When a Tribal Tag Team member spawns | |
YEETer's spear lands | When the YEETer's spear impacts the target |
Unique[]
Sound Effect | Captions | Description |
---|---|---|
YEETer deploys | When the YEETer is deployed | |
YEETer yeets | When the YEETer throws spears or Tribal Tag Team members | |
YEETer dies | When the YEETer dies |
History[]
Gallery[]
Trivia[]
General[]
- You could have a maximum of 7 YEETers at one time in a complete set of fully upgraded Army Camps.
- To "yeet" is to throw something forcefully, although the term can be used by itself as an exclamation. The term was first known to have appeared in 2007, though the first known use of it to denote throwing was in 2017.[1]
- The YEETer is based on Jey Uso, an American professional wrestler known for saying "yeet" as a catchphrase.
Comparisons[]
- When initially deployed, the YEETer has the same range as the Grand Warden, but after throwing four Tribal Tag Team members, he matches the range of the Super Archer.
- The YEETer is one of four troops that takes more than 41 housing space in the Home Village, the others being K.A.N.E (75), Disarmer (60), and Giant Giant (50).
Gallery[]
References[]
- ↑ "yeet," Merriam-Webster.com Dictionary, https://www.merriam-webster.com/dictionary/yeet. Accessed 4/2/2025.