"金矿生产金币。升级金矿以最大化金币产量。"
File:Gold Mine1.png | File:Gold Mine2.png | File:Gold Mine3.png | File:Gold Mine4.png | File:Gold Mine5.png | File:Gold Mine6.png |
等级 1 | 等级 2 | 等级 3 | 等级 4 | 等级 5 | 等级 6 |
File:Gold Mine7.png | File:Gold Mine8.png | File:Gold Mine9.png | File:Gold Mine10.png | File:Gold Mine12.png | |
等级 7 | 等级 8 | 等级 9 | 等级 10 | 等级 11 | 等级 12 |
- 概要
- 金矿重地底收集金币,并且会在玩家收集之前,储存金币。当金矿满了之后,生产会停下来。直到被收集或是被敌方单位抢劫。
- 生产速度和最大容量会依照金矿的等级而不同。玩家可以由金矿旁的台车来估算目前有的资源量。
- 金矿会占3x3的空间。
- 当你开始升级金矿的时候,它会自动收集所有存放在金矿的金币。注意!如果你的金币最大存储量已满,还未收集的金币会丢失!在升级过程中,金矿会停止生产金币。
- 只要金矿达到5级,你可以利用宝石来暂时提升金金矿的生产量。加速后会增加1倍生产量,为期1天。
- When you click to boost the Gold Mine a clock appears for a few seconds.
- 防御策略
- 进攻策略
- Pay careful attention to the location of Gold Mines when planning your attack, as Gold Mines are usually only marginally protected and can be quite lucrative, especially at high levels. Many times a single Archer can be placed in such a way that it can destroy a Gold Mine while standing clear of any defenses.
- If you see a round number of gold in a raid, it is most likely going to be in the Gold Mines rather than in the Gold Storages (example 90,000). Although round numbers can occur in Gold Storages, they happen much more often when Gold Storages have been emptied by a previous raid and the resultant shield has allowed the Gold Mines to completely fill up.
- Make sure you target carefully, as gold mines tend to lure your troops away from what you really want to attack, ex. a Cannon or the Dark Elixir Storage.
- Upgrade Differences
- Gold Mines undergo significant visual changes at levels 5, 8, 10 and 12.
- When initially constructed, the Gold Mine consists of a somewhat dilapidated wooden structure partially covering a set of narrow rails diving deep within the earth. Periodically a rail cart full of gold arrives and dumps its contents into a small repository to the side of the mine, and then re-enters the mine.
- At level 2, the Gold Mine appears to be fully repaired, and two wooden reinforcing bars appear on the outside of the wooden structure. There is also a very small stone rubble pile on the edge of the structure.
- At level 3, a third wooden reinforcing bar is added, and the rubble pile outside the structure grows to a noticeable size.
- At level 4, a fourth wooden reinforcing bar is added, and the rubble pile outside the structure grows larger as well.
- At level 5, the first major graphical change takes place. The wooden reinforcing bars are replaced with a blue-gray steel bar, and the rubble pile outside the mine is replaced by a stone support.
- At level 6, there is a very slight and rather unnoticeable change. There is a small wooden reinforcing bar added to the back of the Gold Mine.
- At level 7, the steel reinforcing bar appears to be larger in width. Another wooden bar is also added to the back.
- At level 8, the Gold Mine now has two wide steel reinforcing bars bolted down, and a small pulley system, complete with wooden track for the cable, appears on the top surface of the mine.
- At level 9, additional pulley hardware is added to the top of the structure, and the pulley wheel itself grows larger.
- At level 10, this is another large graphical change as the Gold Mine now has a large cover on the top made of steel that covers the wood below, and the sides are more heavily protected by spiked metal. A large gear appears beside the pulley wheel as well.
- At level 11, the pulley system on top of the mine grows larger still with a second large gear and pulley wheel appearing, and additional spiked metal armor appears around the sides.
- At level 12, the pulley system on top of the mine becomes gold, and the corners and top of the gold mine turn black. Also, the bolts appear to move higher above the spiked metal armor.
- Gold Mines undergo significant visual changes at levels 5, 8, 10 and 12.
- Trivia
- It takes 15 days, 21 hours, 20 minutes and 10 seconds to fully upgrade the Gold Mine.
- A downside with Gold Mines is that even though the cost to upgrade them is low, the time it takes to complete them is relatively long.
- Although every other number matches between the Gold Mine and Elixir Collector, the level 5 upgrade prices are different (3,000 Elixir for the Gold Mine, 3,500 Gold for the Elixir Collector).
- The Gold mine is one of the 8 buildings that you are automatically set with at the beginning of the tutorial.
- There is a new Gold Mine available at every Town Hall level with the exception of levels 7, 8 and 9.
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大小 |
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3x3 |
等级 | 建造
花费 |
建造时间 | 经验值奖励 Experience | 加速花费 | 储存量 Gold | 生产速度 Gold | 生命值 | Time to Fill | Catch-Up Point* | 主堡等级需求 |
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1 | 150 | 10 秒 | 3 | N/A | 500 | 200/hr | 400 | 2h 30m | N/A | 1 |
2 | 300 | 5 分钟 | 17 | N/A | 1,000 | 400/hr | 440 | 2h 30m | 5 分钟 | 1 |
3 | 700 | 15 分钟 | 30 | N/A | 1,500 | 600/hr | 480 | 2h 30m | 30 分钟 | 2 |
4 | 1,400 | 1 小时 | 60 | N/A | 2,500 | 800/hr | 520 | 3h 7m 30s | 3 小时 | 2 |
5 | 3,000 | 2 小时 | 84 | 4 | 10,000 | 1,000/hr | 560 | 10h | 8 小时 | 3 |
6 | 7,000 | 6 小时 | 146 | 5 | 20,000 | 1,300/hr | 600 | 15h 23m 5s | 20 小时 | 3 |
7 | 14,000 | 12 小时 | 207 | 6 | 30,000 | 1,600/hr | 640 | 18h 45m | 2 天 4 小时 | 4 |
8 | 28,000 | 1 天 | 293 | 7 | 50,000 | 1,900/hr | 680 | 1d 2h 18m 57s | 5 天 8 小时 | 4 |
9 | 56,000 | 2 天 | 415 | 8 | 75,000 | 2,200/hr | 720 | 1d 10h 5m 27s | 12 天 16 小时 | 5 |
10 | 84,000 | 3 天 | 509 | 9 | 100,000 | 2,500/hr | 760 | 1d 16h | 22 天 | 5 |
11 | 168,000 | 4 天 | 587 | 10 | 150,000 | 3,000/hr | 800 | 2d 2h | 20 天 | 7 |
12 | 336,000 | 5 天 | 657 | 10 | 200,000 | 3,500/hr | 840 | 2d 9h 8m 34s | 30 天 | 8 |
* The Catch-Up Point is the time at which the newly upgraded Gold Mine has equaled the total production of the mine had it not been upgraded - this does not consider recovering the cost of the Elixir required to perform the upgrade.
Caveat: The Catch-Up Point calculation assumes that the player collects all resources from the Gold Mine without allowing it to reach its storage capacity, as resource production ceases at that point. This is more of a concern at lower levels where the capacity is limited and Time to Fill is relatively short. If the player is unable to regularly collect and achieve the full potential of the collector, the Catch-Up Point is actually shorter and performing the upgrade becomes more advantageous.
For additional statistics and information, see the Unit Calculators page.
建筑物 | |
---|---|
防御性建筑 | 加农炮 • 箭塔 • 城墙 • 迫击炮 • 隐形炸弹 • 防空火箭 • 隐身弹簧 • 法师塔 • 空中炸弹 • 巨型炸弹 • 特斯拉电磁塔 • 搜空地雷 • X连弩 • 地狱之塔 |
资源建筑 | 圣水收集器 • 圣水瓶 • 金矿 • 储金罐 • 建筑工人小屋 • 暗黑重油罐 • 暗黑重油井 |
军队建筑 | 兵营 • 训练营 • 实验室 • 法术工厂 • 野蛮人之王祭坛 • 暗黑训练营 • 弓箭女皇祭坛 |
其他建筑 | 大本营 • 部落城堡 • 装饰 • 路障 |